Wiki · The world
Gathering spots
Trees, veins, plants and beds. Every spot looks the same until you strike it, runs dry after a while, then fills again.
Mining
7 entries
- RockA rough rock. Requires a pickaxe.10–40
- Coal SeamA black seam of coal.10–40
- Iron VeinRust-streaked rock rich in iron.10–40
- Copper VeinGreen-tinged copper ore. Requires Mining 25.25–65
- Silver VeinShimmering silver ore. Requires Mining 45.45–85
- Gold VeinA glittering vein of gold. Requires Mining 65.65–105
- Mithril VeinPale blue mithril. Requires Mining 85.85–125
Lumberjacking
5 entries
Foraging
11 entries
- Berry BushA bush heavy with berries.10–40
- FlaxTall flax stalks. Spin into cloth.10–40
- Herb PatchMedicinal herbs grow here, and now and then a reagent among them.10–45
- Ashroot PatchAshroot pokes through the soil. Requires Foraging 10.10–50
- Moonpetal BloomPale glowing flowers. Requires Foraging 20.20–60
- Silkweed TangleSticky fibres strung between branches. Requires Foraging 25.25–65
- Bloodcap ClusterCrimson mushrooms. Requires Foraging 30.30–70
- Barrow MoundAn old burial mound. Requires Foraging 40.40–80
- Bog OystersOysters in the muck. Some hold pearls. Requires Foraging 45.45–85
- Frost LotusA crystalline lotus. Requires Foraging 55.55–95
- Brimstone VentA hissing vent crusted with brimstone. Requires Foraging 60.60–100
Practice spots
4 entries
Richness
When a spot first appears it rolls how rich it is. Richer spots last longer, give more and turn up rare finds more often.
| Richness | Mining | Lumberjacking | Foraging | How often | Lasts | Bonus yield | Rare finds |
|---|---|---|---|---|---|---|---|
| Sparse | Thin | Young | Sparse | 22% | ×0.6 | — | ×0.6 |
| Normal | — | — | — | 56% | ×1 | — | ×1 |
| Rich | Rich | Old | Lush | 18% | ×1.6 | +30% | ×1.6 |
| Bountiful | Massive | Ancient | Abundant | 4% | ×2.6 | +60% | ×3 |