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Unique loot

Named items with rolled bonuses. Every kill has a small chance at one from the tier that matches the creature’s level, and bad luck builds pity.

Tiers

TierCreature levelsChance per killSure drop after
I · Wayfarer1–80.5%400 kills
II · Thornwild9–160.45%450 kills
III · Deepstone17–240.4%500 kills
IV · Fenmire25–320.35%550 kills
V · Rimeborn33–400.3%600 kills
VI · Duskbound41–500.27%650 kills
VII · Cinderheart51+0.25%700 kills
  • Champions roll at ×5. Dungeon bosses have a 25% chance, legends 50%.
  • Each kill adds to your pity for that tier: 1 for a normal creature, 3 for a champion, 10 for a boss, 25 for a legend. Any unique resets it.
  • Uniques you’ve never found are twice as likely as ones you have.

I · Wayfarer

Levels 1–8

II · Thornwild

Levels 9–16

III · Deepstone

Levels 17–24

IV · Fenmire

Levels 25–32

V · Rimeborn

Levels 33–40

VI · Duskbound

Levels 41–50

VII · Cinderheart

Levels 51–99

Ascendant cloth

The only way past 180 toward 200. Dropped by creatures of level 55 and up.

  • 0.2% a kill, ×5 from champions; 8% from dungeon bosses and 35% from legends.
  • Its own pity counter: a sure drop after 1500 kills’ worth. Pieces you’ve never found are twice as likely.
  • Read the dusted cloth guide for what the pieces do.

Reforging

At the Tower of the Arcane in Havenbrook. Every bonus rolls again and durability is restored.

TierCost
I · Wayfarer150 gold
II · Thornwild300 gold
III · Deepstone550 gold
IV · Fenmire900 gold
V · Rimeborn1400 gold
VI · Duskbound2100 gold
VII · Cinderheart3000 gold

Each reforge has a 6% chance to shatter the item. It’s gone, and so is the gold.

Bounty contracts

Bought at the Quest Board.

  • Costs 30 + 8 × your level. Hold 1 at a time.
  • Kill 6–10 of a creature from 3 levels below you to 2 above, within 60 real minutes.
  • Pays cost × 2.2 + creature level × kills × 2 gold.
  • Adds 40 to that tier’s pity, with a 15% chance at a unique from the bounty cache.