The CaRdPG Wiki
Everything in the game, findable.
Every item, creature, spell, recipe, quest and place, built straight from the game’s own data. Plus guides with the real numbers behind combat, crafting and the rest.
Try:iron swordrat kingmasterworkghostmithrilfrostbandagewaystone
Browse
- Guides19 entries
- The story
- Items395 entries
- Recipes240 entries
- Unique loot7 entries
- Spells25 entries
- Bestiary92 entries
- People13 entries
- Quests29 entries
- Shops5 entries
- World map
- Lands7 entries
- Dungeons7 entries
- Places31 entries
- Gathering spots27 entries
- Fishing waters9 entries
- Skills19 entries
- Status effects11 entries
Guides
- Getting startedThe first hour: picking a start, Havenbrook, your first skills and where to go next.
- Your heroStats, health and mana, the eighteen skills, how they rise and what pace does.
- Dusted clothHow skills climb past Grand Master: the four role sets, the metals, the crafting ladder and Ascendant cloth.
- Combat and healingTimed blows, weapon styles, guarding and parrying, hit chance, damage, armor, bandages and how creatures behave.
- Targeting and abilitiesPicking a target, the action bar, Meditate, Hide, Tame and bandaging others.
- MagicCircles, casting odds, wind-ups and interrupts, spell power, summons, runes and gates.
- Status effectsBurning, poison, frost and blessings: how they tick, stack and wear off.
- Death and resurrectionGhosts, corpses, what you lose and how to come back.
- Loot, uniques and bountiesGold and drops, magic gear and its properties, named uniques and relics, imbuing, parties, reforging, bounties, chests and legends.
- DungeonsFloors, the way down, bosses and their hoards.
- GatheringMining, lumberjacking and foraging: tools, hidden veins, richness, rare finds and guardians.
- FishingRods, waters, fish banks, prize fish, serpents, bottles and sunken wrecks.
- CraftingStations, success odds, quality tiers, extra output, salvage, wear and repair.
- Trading and standingWhat traders pay, buying, flooding a market, wanted goods, standing and work orders.
- Weight, bags and the bankHow much you can carry, bags, equipment slots, your pack and the bank.
- Travel and the worldWaystones, roads, the lands, safe ground, random encounters and the map.
- QuestsThe quest board, bounty contracts, story quests and how shared quests pay out.
- Playing togetherWorlds and heroes, hosting from a device or a Mac, and the free game.
- ControlsTouch, game controller, Siri Remote and keyboard.