Guide
Weight, bags and the bank
How much you can carry, bags, equipment slots, your pack and the bank.
Weight
- Carry limit: 40 + 1.5 × STR stones, plus your bag's bonus. Worn gear doesn't count.
- If you go over the limit, for example by taking off a bag or crafting something heavy, you can still move, but at half speed.
- You can't pick up, buy or withdraw more than fits. Loot or crafted items that don't fit fall to the ground ("Too heavy to carry"). Dropped items vanish after 4 minutes.
Bags
Bags go in the bag slot and add carrying capacity:
- Small Pouch +15
- Leather Satchel +30
- Traveler's Pack +50
- Iron-Clasped Bag +75
- Two uniques, Fieldcook's Satchel (+5) and Emberloom Satchel (+9), also carry a little extra.
Exceptional and Masterwork bags add more (see Quality).
Equipment slots
Weapon, axe, pickaxe, rod, shield, head, body, bag, amulet, ring.
Inventory
- Stackable items merge into one stack per quality. A stack can hold up to 60,000.
- You can sort by Type, Name, Heaviest, Most valuable, or As picked up.
- The groups are Gear, Supplies, Reagents, Scrolls, Materials, Valuables and Other.
- When something uses up items, it takes your plainest ones first.
Bank
- The bank is a building in Havenbrook.
- It has 24 slots to start. You can buy up to 10 expansions of +8 slots each, for 104 slots at most.
- An expansion costs (expansions owned + 1) × 150 gold: 150, 300, 450, and so on up to 1,500, for 8,250 in all.
- Stackable items of the same quality merge into one bank slot. The bank has no weight limit, only slots.
- You can also store gold. Withdrawing items needs room under your carry limit.
- Pack, gear, bank and gold all belong to your hero, not to the world.