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Skill · Combat

Healing

Heal with bandages. Cures poison at 50.

At a glance

Group
Combat
Raises
Intelligence or Dexterity
Trains to
100
With gear and cloth
180, or 200 in Ascendant cloth
Dusted cloth role
Warden
Training grounds
Up to 10

Every rise has a 33% chance to raise one of its stats by 1. More in the combat guide.

Gear that raises it