Spell · circle 7
Gate Travel
Opens a gate to a rune or waystone for 30 seconds. Anyone may step through.
Casting
- Circle
- 7
- Mana
- 35
- Magery
- 90–130
- Wind-up
- 3s (faster with skill)
- Target
- A gate others can step through
- Opens a gate to a marked rune for 30 seconds.
With Magery at 90 a cast works 20% of the time, rising evenly to every time at 130. Below 90 it falls fast, to 1% at 70. Casting it stops teaching Magery once you reach 130. A failed or broken cast still costs the reagents and half the mana. See the magic guide.
Reagents
Used up on every cast.
| Reagent | Count |
|---|---|
| Brimstone | 1 |
| Glimmer Pearl | 1 |
| Bloodcap | 1 |
Learning it
Read a Gate Travel Scroll to write it into your spellbook for good.
| Best drops | Chance |
|---|---|
| Kharzul the Cinder Titan | 9.6% |
| Ignaroth the Ancient | 6.4% |
| Ash Giant | 0.8% |
| Elder Drake | 0.8% |
| Magma Serpent | 0.8% |