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Spell · circle 7

Gate Travel

Opens a gate to a rune or waystone for 30 seconds. Anyone may step through.

Casting

Circle
7
Mana
35
Magery
90–130
Wind-up
3s (faster with skill)
Target
A gate others can step through
  • Opens a gate to a marked rune for 30 seconds.

With Magery at 90 a cast works 20% of the time, rising evenly to every time at 130. Below 90 it falls fast, to 1% at 70. Casting it stops teaching Magery once you reach 130. A failed or broken cast still costs the reagents and half the mana. See the magic guide.

Reagents

Used up on every cast.

Learning it

Read a Gate Travel Scroll to write it into your spellbook for good.

Also in circle 7